Is there a way to prevent overlapping voice/sfx calls?

asked Sep 17, 2019 by Mikegrat
on STTNG there are multiple instances where voice calls need to interrupt the previous call(thank you mr data is an example). Maximum acceleration is an example of overlapping sound effects(engine sound) and shouldnt overlap. . Pinsound just plays them all together. Doesn’t sound good and is confusing.

1 Answer

+1 vote
answered Sep 17, 2019 by nicolas

In the next PinSound Studio Pro release you'll be able to define this settings.

Thanks for your feedback :)